

After its announcement, the game received a decent amount of media coverage, including a Los Angeles preview event, E3 previews, and an event at Comic-Con. In 2009, Spore Hero was officially announced, alongside other Spore games such as Spore Hero Arena and Spore Galactic Adventures. Talking about Spore Hero, Buechner said that they were not porting Spore to the Wii, but instead developing a game with "Wii controls and technology in mind." Talk first surfaced around 2007, towards the end of the year, especially in interviews with Will Wright. Originally mentioned by Will Wright himself, and then later confirmed by Patrick Buechner, a Wii version was planned since several years before the release of the original Spore. The reward for winning in battle is more opportunities to gather collectibles or destroy some of the poisonous red rocks. These minigames have Spore creations dancing, singing, posing, and going through obstacle courses in order to win. Spore Hero also includes a variety of minigames, from rhythm games to "follow the leader" missions. This was another criticism of the game overly simplistic fighting controls, making it easy to mash buttons and win fights. Timing is important during these one-on-one battles, in attacking, blocking, and counter attacking. When in fights, the game switches from a mostly open ended platformer, to an arena based fighter. It's during these parts of the game that the player must collect parts to enhance the Spore creature in battle.įights change the gameplay dramatically. wings), Spore Hero puts the focus on platforming and exploration. With a mostly open world (some areas aren't open until a certain ability or part is unlocked, e.g. In addition, there are slightly less editing options (another criticism of the game), making the game's creature creator less open ended than Spore's creature creator.
#SPORE HERO GAME PC#
While not nearly as detailed as the original PC version, the creature creator in Spore Hero takes advantage of the Wii Remote.

Most important is the creature creator, which ports all of the parts from Spore (as well as all of the parts from the Creepy pack and the Cute pack). Rather than focus on one type of gameplay, Spore Hero has a wide array of gameplay styles. Gameplay The Spore Hero creature creator is slightly less extensive than the PC creature creator.

The game was praised, however, for its colorful and fun graphical style and limited exploration aspects (akin to Metroidvania). Major criticisms include slowed and choppy framerate (especially in battle), boring minigames, and the lack of a Sporepedia. Not incredibly well-received, Spore Hero garnered a 65% aggregate on Game Rankings, and a 61% aggregate on Metacritic. The plot of the game involves the main protagonist fighting against his arch-enemy, another alien creature who has crash landed on the planet and is now using poisonous red rocks to spread evil throughout the planet. Spore Hero differs from the gameplay in Spore rather than controlling an entire species, Spore Hero focuses on a single alien creature who has crash landed on a planet inhabited by a variety of other Spore creatures. Released for the Nintendo Wii, Spore Hero was developed by EA Montreal and published by Electronic Arts. The game was released on Octoin North America and Octoin PAL regions. Spore Hero is an action-adventure game in the Spore franchise, which was supposedly built from the ground up with the Wii's unique capabilities in mind. Overview Spore Hero puts a larger focus on an individual alien creature.
